Justin Alexander Interview



Episode 161 – Justin Alexander Interview (a.k.a. Was Dragonlance Railroady?)

Armed with “Stunt Baz” Guy Milner off of the Burn After Running blog, this time Gaz interviews RPG producer and designer at Atlas Games, Justin Alexander. The chat covers the excellent RPG resource The Alexandrian, as well as what’s hot at Atlas Games and some great game design discussion.

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Blade Runner



Episode 160 – Blade Runner (a.k.a. Do Androids Dream of Electric Sheep?)

One of the most universally recognised IPs in geekdom, Blade Runner is a staple of the lad’s early film experiences. Now Free League are bringing the films (and other media) to life with a new RPG set in futuristic LA. Designer Tomas Härenstam guests to explain more about this highly anticipated game!

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Superheroes



Episode 159 – Superheroes (a.k.a. Not All Heroes Wear Capes)

With great podcasting, comes great responsibility to listen. Or something. This time the lads go through some Supers RPGs. What are they about? Do they match the genre? Are they any good? All this and more awaits.

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Dark Souls



Episode 158 – Dark Souls (a.k.a. You Wake Up By A Bonfire)

So it is, ash seeketh embers… this time the lads are joined by Mat Hart and Rich August from Steamforged Games to talk about the Dark Souls RPG, and go deep diving into game design theory.

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Campaigns



Episode 156 – Campaigns a.k.a. One Scenario After Another

What makes a good campaign? This time the lads explore what’s out there in published campaign land and seek to determine what sort of campaigns there are, what makes them good and throw out some top tips and recommendations.

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Runequest



Episode 156 – Runequest a.k.a. Your Glorantha May Vary

The starter set is out for the latest edition of an old classic, Runequest. As Baz plunders this resource and gives his thoughts, Gaz expands in this knowledge with a tour through previous editions and the lads try to answer the core question of any game – what’s cool about it?

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Review of 2021



Episode 155 – Review of 2021 a.k.a. Recording at the fag-end

New year, new you and new podcast. The lads go over the year that was, 2021, with all its trials, tribulations and great gaming moments.

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Subsystems



Episode 154 – Subsystems a.k.a. Cut Down Like Ep1 of Squid Game

The lads chat through chases, Dramatic Tasks, the funnel, spell duels, grappling and all other manner of subsystems and extra bits. Core mechanics are all very well and good, but how do you do mass battle? Find out in this episode!

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Live From Dragonmeet 2021



Bonus Episode – Writing RPG Scenarios for Publication

The lads went down to London Village for Dragonmeet and presented in their usual seminar slot. This time they were joined by special guests Paul Fricker (Call of Cthulhu, Rivers of London) and Mat Hart (Steamforged Games) to talk in a wide-ranging presentation on writing your own content for RPGs and getting it out there. Topics included what to write, how to get started, writing for companies or yourself, Kickstarter and more. Enjoy!

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Shane Hensley Interview



Episode 153 – Shane Hensley Interview a.k.a Shaken Not Stirred

The lads were delighted to have one of their gaming heroes on this time, founder of Pinnacle Entertainment Group, Shane Hensley. He’s created the best-selling, award-winning Deadlands, Hell on Earth, Weird Wars, and later Savage Worlds and many of its settings. He’s also written for God’s Own Game Earthdawn, TORG, and many other things, plus worked on computer games such as City of Villains. Chat covers everything from his classic games to getting assaulted by an orc!

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