Tag Archives: GM Advice

How To GM with Justin Alexander



Episode 182 – How To GM with Justin Alexander

The lads are delighted to have returning Good Friend of the Show, RPG producer and designer at Atlas Games, Justin Alexander. He’s got a new book coming out, available in all good purveyors of such things, So You Want To Be A Game Master. Join for great insights, some not seen or heard before on the Alexandrian (or maybe anywhere!) and to get a unique precis of what is in this fine work. Visit Justin’s excellent RPG resource The Alexandrian, as check out what’s hot at Atlas Games.

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Emergent Play



Episode 168 – Emergent Play (a.k.a. Play To Find Out)

From thick books of lore to many-paged character backgrounds, how do you get cool stuff to the table? Do you even bother with all that and play to find out instead? The lads chat about how to get more juiciness from your gaming sessions.

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Subsystems



Episode 154 – Subsystems a.k.a. Cut Down Like Ep1 of Squid Game

The lads chat through chases, Dramatic Tasks, the funnel, spell duels, grappling and all other manner of subsystems and extra bits. Core mechanics are all very well and good, but how do you do mass battle? Find out in this episode!

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Mike Shea Interview – Return of the Lazy Dungeon Master



Mike Shea Interview a.k.a Return of the Lazy Dungeon Master

It’s the Return of the Lazy Dungeon Master, or first time on the show for Mike Shea, also know as Sly Flourish on the Twitters. Mike’s books about how to get the most out of the game prep and spend less time doing it have been an inspiration to many hard-pressed GMs, and the lads take a dive into his secrets and tease out details on how you can be smarter about your downtime activities while making your games at the table more awesome.

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Fights



Episode 128 – Fights
(aka Back in Black)

Did you look at my pint funny? Roll for initiative! After a few games of Feng Shui 2 recently, the lads have thought about fights in RPGs. Is it necessary for combats to occur? Do they go on too long? How can you make them more interesting? All this and more, this episode!

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Reviewing GM Advice



Episode 127 – Reviewing GM Advice
(aka “I’m the Unknown Stunt Man”)

There’s plenty of GM advice out there in roleplaying land, but what about advice on the advice? This time on the ‘cast, Gaz is joined by the Lee Majors of roleplaying, Dirk the Dice, from the Grognard Files Podcast to discuss sources of GM advice. From the ancient tomes handed down by Gygax himself, to the latest hot takes from blogs and the internet, our scholarly heroes delve into the dungeons to bring out the shimmering gems of golden advice.

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One Shots



Episode 126 – One Shots
(aka “All I Need Is One Good Shot”)

In these times of muchos online play, virtual conventions and more, it’s worth taking time to reflect on how to put together a decent one shot game and tips on playing or running. This time Gaz and Stunt Baz (Guy) talk through some expert advice on setting up your one shot games, garnered from many years of trial and error. Join the lads as they lay out what to do with your one shot slots, whether as a first timer or older hand looking for new tidbits!

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Dungeon Master’s Guide – Part Two



Episode 95 – Dungeon Master’s Guide – Part Two
(a.k.a. A Thinking DMs Book)

With a surfeit of D&D designer guests and other goodness, the lads round off their current D&D coverage with a walkthrough of the second half of the DMG. What old favourites still languish in the book, and what exciting new gems? How has the last few years of gaming and writing thereof influenced this tome? When D&D 6 comes out – will we even still have a DMG? All this and more is discussed in this week’s bumper episode.

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